More work for large worlds

This commit is contained in:
Wojtek Figat
2022-06-29 23:28:03 +02:00
parent 2cd244fbd3
commit 7ebdce5e42
11 changed files with 58 additions and 56 deletions

View File

@@ -617,14 +617,14 @@ void PS_Depth(PixelInput input)
#if _PS_QuadOverdraw
//#include "./Flax/Editor/QuadOverdraw.hlsl"
#include "./Flax/Editor/QuadOverdraw.hlsl"
// Pixel Shader function for Quad Overdraw Pass (editor-only)
[earlydepthstencil]
META_PS(USE_EDITOR, FEATURE_LEVEL_SM5)
void PS_QuadOverdraw(float4 svPos : SV_Position, uint primId : SV_PrimitiveID)
{
//DoQuadOverdraw(svPos, primId);
DoQuadOverdraw(svPos, primId);
}
#endif