Improve naming various GPU resources

This commit is contained in:
Wojciech Figat
2022-12-09 11:27:41 +01:00
parent b33ce8d264
commit 7f0c73606c
6 changed files with 22 additions and 7 deletions

View File

@@ -147,7 +147,8 @@ public:
: _device(device)
{
#if GPU_ENABLE_RESOURCE_NAMING
GPUResource::_name = name;
if (name.HasChars())
GPUResource::_name = name;
#endif
device->AddResource(this);
}