Fix to ignore warning due to missing NDA consoles packages
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@@ -72,7 +72,7 @@ namespace FlaxEditor.CustomEditors.Editors
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var customType = TypeUtils.GetType(assetReference.TypeName);
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if (customType != ScriptType.Null)
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assetType = customType;
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else
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else if (!Content.Settings.GameSettings.OptionalPlatformSettings.Contains(assetReference.TypeName))
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Debug.LogWarning(string.Format("Unknown asset type '{0}' to use for asset picker filter.", assetReference.TypeName));
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}
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}
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