Fix .NET version to use selection for consoles with fixed setup
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@@ -20,13 +20,6 @@ class PlatformTools;
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#define GAME_BUILD_DOTNET_RUNTIME_MAX_VER 9
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#endif
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#if OFFICIAL_BUILD
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// Use the fixed .NET SDK version in packaged builds for compatibility (FlaxGame is precompiled with it)
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#define GAME_BUILD_DOTNET_VER TEXT("-dotnet=" MACRO_TO_STR(GAME_BUILD_DOTNET_RUNTIME_MIN_VER))
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#else
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#define GAME_BUILD_DOTNET_VER TEXT("")
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#endif
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/// <summary>
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/// Game building options. Used as flags.
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/// </summary>
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@@ -374,6 +367,8 @@ public:
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/// </summary>
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void GetBuildPlatformName(const Char*& platform, const Char*& architecture) const;
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String GetDotnetCommandArg() const;
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public:
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/// <summary>
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