Fix .NET version to use selection for consoles with fixed setup
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@@ -69,7 +69,7 @@ bool PrecompileAssembliesStep::Perform(CookingData& data)
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const String logFile = data.CacheDirectory / TEXT("AOTLog.txt");
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String args = String::Format(
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TEXT("-log -logfile=\"{}\" -runDotNetAOT -mutex -platform={} -arch={} -configuration={} -aotMode={} -binaries=\"{}\" -intermediate=\"{}\" {}"),
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logFile, platform, architecture, configuration, ToString(aotMode), data.DataOutputPath, data.ManagedCodeOutputPath, GAME_BUILD_DOTNET_VER);
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logFile, platform, architecture, configuration, ToString(aotMode), data.DataOutputPath, data.ManagedCodeOutputPath, data.GetDotnetCommandArg());
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if (!buildSettings.SkipUnusedDotnetLibsPackaging)
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args += TEXT(" -skipUnusedDotnetLibs=false"); // Run AOT on whole class library (not just used libs)
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for (const String& define : data.CustomDefines)
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