Fix game viewport size to not include DPI scale (screen-space uses it)
#2976
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@@ -1550,9 +1550,9 @@ namespace FlaxEditor
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// Handle case when Game window is not selected in tab view
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var dockedTo = gameWin.ParentDockPanel;
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if (dockedTo != null && dockedTo.SelectedTab != gameWin && dockedTo.SelectedTab != null)
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result = dockedTo.SelectedTab.Size * root.DpiScale;
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result = dockedTo.SelectedTab.Size;
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else
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result = gameWin.Viewport.Size * root.DpiScale;
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result = gameWin.Viewport.Size;
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result = Float2.Round(result);
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}
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