Remove old code
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@@ -32,22 +32,6 @@ public:
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{
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}
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ParticleEffectParameter(const ParticleEffectParameter& other)
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: ParticleEffectParameter()
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{
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#if !BUILD_RELEASE
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CRASH; // Not used
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#endif
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}
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ParticleEffectParameter& operator=(const ParticleEffectParameter& other)
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{
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#if !BUILD_RELEASE
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CRASH; // Not used
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#endif
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return *this;
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}
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/// <summary>
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/// Returns true if parameter object handle is valid.
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/// </summary>
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