Add support for copy/paste/rever values for groups in Custom Editor (eg. array editor)

This commit is contained in:
Wojtek Figat
2021-01-26 12:52:03 +01:00
parent aa2eeb8243
commit 8180877269
2 changed files with 48 additions and 12 deletions

View File

@@ -5,6 +5,7 @@ using System.Collections.Generic;
using FlaxEditor.CustomEditors.Elements;
using FlaxEditor.CustomEditors.GUI;
using FlaxEditor.GUI;
using FlaxEditor.GUI.ContextMenu;
using FlaxEngine;
using FlaxEngine.Assertions;
using FlaxEngine.GUI;
@@ -553,6 +554,8 @@ namespace FlaxEditor.CustomEditors
var group = Group(name, true);
group.Panel.Close(false);
group.Panel.TooltipText = tooltip;
group.Panel.Tag = editor;
group.Panel.MouseButtonRightClicked += OnGroupPanelMouseButtonRightClicked;
return group.Object(values, editor);
}
@@ -560,6 +563,23 @@ namespace FlaxEditor.CustomEditors
return property.Object(values, editor);
}
private void OnGroupPanelMouseButtonRightClicked(DropPanel groupPanel, Vector2 location)
{
var linkedEditor = (CustomEditor)groupPanel.Tag;
var menu = new ContextMenu();
var revertToPrefab = menu.AddButton("Revert to Prefab", linkedEditor.RevertToReferenceValue);
revertToPrefab.Enabled = linkedEditor.CanRevertReferenceValue;
var resetToDefault = menu.AddButton("Reset to default", linkedEditor.RevertToDefaultValue);
resetToDefault.Enabled = linkedEditor.CanRevertDefaultValue;
menu.AddSeparator();
menu.AddButton("Copy", linkedEditor.Copy);
var paste = menu.AddButton("Paste", linkedEditor.Paste);
paste.Enabled = linkedEditor.CanPaste;
menu.Show(groupPanel, location);
}
/// <summary>
/// Adds object property editor. Selects proper <see cref="CustomEditor"/> based on overrides.
/// </summary>

View File

@@ -31,9 +31,14 @@ namespace FlaxEngine.GUI
protected bool _mouseOverHeader;
/// <summary>
/// The 'mouse down' flag (over header).
/// The 'mouse down' flag (over header) for the left mouse button.
/// </summary>
protected bool _mouseDown;
protected bool _mouseButtonLeftDown;
/// <summary>
/// The 'mouse down' flag (over header) for the right mouse button.
/// </summary>
protected bool _mouseButtonRightDown;
/// <summary>
/// The animation progress (normalized).
@@ -126,6 +131,11 @@ namespace FlaxEngine.GUI
[EditorDisplay("Style"), EditorOrder(2000)]
public bool EnableDropDownIcon { get; set; }
/// <summary>
/// Occurs when mouse right-clicks over the header.
/// </summary>
public event Action<DropPanel, Vector2> MouseButtonRightClicked;
/// <summary>
/// Occurs when drop panel is opened or closed.
/// </summary>
@@ -430,10 +440,14 @@ namespace FlaxEngine.GUI
return true;
_mouseOverHeader = HeaderRectangle.Contains(location);
if (button == MouseButton.Left && _mouseOverHeader)
{
_mouseDown = true;
_mouseButtonLeftDown = true;
return true;
}
if (button == MouseButton.Right && _mouseOverHeader)
{
_mouseButtonRightDown = true;
return true;
}
@@ -455,16 +469,17 @@ namespace FlaxEngine.GUI
return true;
_mouseOverHeader = HeaderRectangle.Contains(location);
if (button == MouseButton.Left && _mouseDown)
if (button == MouseButton.Left && _mouseButtonLeftDown)
{
_mouseDown = false;
_mouseButtonLeftDown = false;
if (_mouseOverHeader)
{
Toggle();
}
return true;
}
if (button == MouseButton.Right && _mouseButtonRightDown)
{
_mouseButtonRightDown = false;
MouseButtonRightClicked?.Invoke(this, location);
return true;
}
@@ -474,7 +489,8 @@ namespace FlaxEngine.GUI
/// <inheritdoc />
public override void OnMouseLeave()
{
_mouseDown = false;
_mouseButtonLeftDown = false;
_mouseButtonRightDown = false;
_mouseOverHeader = false;
base.OnMouseLeave();