Add license files for all third party modules explicitly (even if using predefined license defined in config)
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1
Source/ThirdParty/fmt/fmt.Build.cs
vendored
1
Source/ThirdParty/fmt/fmt.Build.cs
vendored
@@ -15,6 +15,7 @@ public class fmt : ThirdPartyModule
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base.Init();
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LicenseType = LicenseTypes.BSD2Clause;
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LicenseFilePath = "cppformat license.txt";
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}
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/// <inheritdoc />
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