Remove Unlink from asset reference

This commit is contained in:
Wojtek Figat
2021-02-10 11:37:14 +01:00
parent adbb467206
commit 81e41d51c8
35 changed files with 80 additions and 124 deletions

View File

@@ -167,19 +167,17 @@ void PostProcessingPass::Dispose()
// Base
RendererPass::Dispose();
// Delete pipeline states
// Cleanup
SAFE_DELETE_GPU_RESOURCE(_psThreshold);
SAFE_DELETE_GPU_RESOURCE(_psScale);
SAFE_DELETE_GPU_RESOURCE(_psBlurH);
SAFE_DELETE_GPU_RESOURCE(_psBlurV);
SAFE_DELETE_GPU_RESOURCE(_psGenGhosts);
_psComposite.Delete();
// Release assets
_shader.Unlink();
_defaultLensColor.Unlink();
_defaultLensDirt.Unlink();
_defaultLensStar.Unlink();
_shader = nullptr;
_defaultLensColor = nullptr;
_defaultLensDirt = nullptr;
_defaultLensStar = nullptr;
}
void PostProcessingPass::Render(RenderContext& renderContext, GPUTexture* input, GPUTexture* output, GPUTexture* colorGradingLUT)