diff --git a/Source/Editor/Content/Proxy/ShaderProxy.cs b/Source/Editor/Content/Proxy/ShaderProxy.cs
index e6e288318..71350e277 100644
--- a/Source/Editor/Content/Proxy/ShaderProxy.cs
+++ b/Source/Editor/Content/Proxy/ShaderProxy.cs
@@ -29,7 +29,7 @@ namespace FlaxEditor.Content
if (asset)
{
var source = Editor.GetShaderSourceCode(asset);
- Utilities.Utils.ShowSourceCodeWindow(source, "Shader Source");
+ Utilities.Utils.ShowSourceCodeWindow(source, "Shader Source", item.RootWindow.Window);
}
return null;
}
diff --git a/Source/Editor/Editor.cs b/Source/Editor/Editor.cs
index 3aa8346c8..408dddbd6 100644
--- a/Source/Editor/Editor.cs
+++ b/Source/Editor/Editor.cs
@@ -1181,7 +1181,7 @@ namespace FlaxEditor
var win = Windows.GameWin.Root;
if (win != null && win.RootWindow is WindowRootControl root && root.Window.IsFocused)
{
- pos = Vector2.Round(Windows.GameWin.Viewport.PointFromWindow(root.Window.ScreenToClient(pos)));
+ pos = Vector2.Round(Windows.GameWin.Viewport.PointFromScreen(pos) * root.DpiScale);
}
else
{
@@ -1201,7 +1201,7 @@ namespace FlaxEditor
var win = Windows.GameWin.Root;
if (win != null && win.RootWindow is WindowRootControl root && root.Window.IsFocused)
{
- pos = Vector2.Round(root.Window.ClientToScreen(Windows.GameWin.Viewport.PointToWindow(pos)));
+ pos = Vector2.Round(Windows.GameWin.Viewport.PointToScreen(pos / root.DpiScale));
}
else
{
@@ -1231,13 +1231,18 @@ namespace FlaxEditor
var gameWin = Windows.GameWin;
if (gameWin != null)
{
- // Handle case when Game window is not selected in tab view
- var dockedTo = gameWin.ParentDockPanel;
- if (dockedTo != null && dockedTo.SelectedTab != gameWin && dockedTo.SelectedTab != null)
- resultAsRef = dockedTo.SelectedTab.Size;
- else
- resultAsRef = gameWin.Size;
- resultAsRef = Vector2.Round(resultAsRef);
+ var win = gameWin.Root;
+ if (win != null && win.RootWindow is WindowRootControl root)
+ {
+ // Handle case when Game window is not selected in tab view
+ var dockedTo = gameWin.ParentDockPanel;
+ if (dockedTo != null && dockedTo.SelectedTab != gameWin && dockedTo.SelectedTab != null)
+ resultAsRef = dockedTo.SelectedTab.Size * root.DpiScale;
+ else
+ resultAsRef = gameWin.Size * root.DpiScale;
+
+ resultAsRef = Vector2.Round(resultAsRef);
+ }
}
}
diff --git a/Source/Editor/GUI/ContextMenu/ContextMenuBase.cs b/Source/Editor/GUI/ContextMenu/ContextMenuBase.cs
index 6caf7f651..247844659 100644
--- a/Source/Editor/GUI/ContextMenu/ContextMenuBase.cs
+++ b/Source/Editor/GUI/ContextMenu/ContextMenuBase.cs
@@ -124,7 +124,7 @@ namespace FlaxEditor.GUI.ContextMenu
PerformLayout();
// Calculate popup direction and initial location (fit on a single monitor)
- var dpiScale = Platform.DpiScale;
+ var dpiScale = parentWin.DpiScale;
Vector2 dpiSize = Size * dpiScale;
Vector2 locationWS = parent.PointToWindow(location);
Vector2 locationSS = parentWin.PointToScreen(locationWS);
@@ -275,7 +275,7 @@ namespace FlaxEditor.GUI.ContextMenu
{
if (_window != null)
{
- _window.ClientSize = Size * Platform.DpiScale;
+ _window.ClientSize = Size * _window.DpiScale;
}
}
diff --git a/Source/Editor/GUI/Dialogs/Dialog.cs b/Source/Editor/GUI/Dialogs/Dialog.cs
index 173dd9128..c33429609 100644
--- a/Source/Editor/GUI/Dialogs/Dialog.cs
+++ b/Source/Editor/GUI/Dialogs/Dialog.cs
@@ -143,7 +143,7 @@ namespace FlaxEditor.GUI.Dialogs
// Setup initial window settings
CreateWindowSettings settings = CreateWindowSettings.Default;
settings.Title = _title;
- settings.Size = _dialogSize * Platform.DpiScale;
+ settings.Size = _dialogSize * parentWindow.DpiScale;
settings.AllowMaximize = false;
settings.AllowMinimize = false;
settings.HasSizingFrame = false;
diff --git a/Source/Editor/GUI/Docking/DockPanel.cs b/Source/Editor/GUI/Docking/DockPanel.cs
index 2865515da..b514ae7a2 100644
--- a/Source/Editor/GUI/Docking/DockPanel.cs
+++ b/Source/Editor/GUI/Docking/DockPanel.cs
@@ -123,9 +123,8 @@ namespace FlaxEditor.GUI.Docking
if (parentWin == null)
throw new InvalidOperationException("Missing parent window.");
var control = _tabsProxy != null ? (Control)_tabsProxy : this;
- var dpiScale = Platform.DpiScale;
var clientPos = control.PointToWindow(Vector2.Zero);
- return new Rectangle(parentWin.PointToScreen(clientPos), control.Size * dpiScale);
+ return new Rectangle(parentWin.PointToScreen(clientPos), control.Size * RootWindow.DpiScale);
}
}
diff --git a/Source/Editor/GUI/MainMenu.cs b/Source/Editor/GUI/MainMenu.cs
index ff4e02c4b..bf375a358 100644
--- a/Source/Editor/GUI/MainMenu.cs
+++ b/Source/Editor/GUI/MainMenu.cs
@@ -190,15 +190,15 @@ namespace FlaxEditor.GUI
private WindowHitCodes OnHitTest(ref Vector2 mouse)
{
- var pos = _window.ScreenToClient(mouse * Platform.DpiScale);
+ var dpiScale = _window.DpiScale;
if (_window.IsMinimized)
return WindowHitCodes.NoWhere;
if (!_window.IsMaximized)
{
- var dpiScale = Platform.DpiScale;
- var winSize = RootWindow.Size * dpiScale;
+ var pos = _window.ScreenToClient(mouse * dpiScale); // pos is not DPI adjusted
+ var winSize = _window.Size;
// Distance from which the mouse is considered to be on the border/corner
float distance = 5.0f * dpiScale;
@@ -228,11 +228,11 @@ namespace FlaxEditor.GUI
return WindowHitCodes.Bottom;
}
- var menuPos = PointFromWindow(pos);
- var controlUnderMouse = GetChildAt(menuPos);
+ var mousePos = PointFromScreen(mouse * dpiScale);
+ var controlUnderMouse = GetChildAt(mousePos);
var isMouseOverSth = controlUnderMouse != null && controlUnderMouse != _title;
var rb = GetRightButton();
- if (rb != null && _minimizeButton != null && new Rectangle(rb.UpperRight * Platform.DpiScale, (_minimizeButton.BottomLeft - rb.UpperRight) * Platform.DpiScale).Contains(ref menuPos) && !isMouseOverSth)
+ if (rb != null && _minimizeButton != null && new Rectangle(rb.UpperRight, _minimizeButton.BottomLeft - rb.UpperRight).Contains(ref mousePos) && !isMouseOverSth)
return WindowHitCodes.Caption;
return WindowHitCodes.Client;
diff --git a/Source/Editor/Modules/WindowsModule.cs b/Source/Editor/Modules/WindowsModule.cs
index f38f6fe3b..5267da01f 100644
--- a/Source/Editor/Modules/WindowsModule.cs
+++ b/Source/Editor/Modules/WindowsModule.cs
@@ -707,8 +707,9 @@ namespace FlaxEditor.Modules
var dpiScale = Platform.DpiScale;
var settings = CreateWindowSettings.Default;
settings.Title = "Flax Editor";
- settings.Size = new Vector2(1300 * dpiScale, 900 * dpiScale);
+ settings.Size = Platform.DesktopSize;
settings.StartPosition = WindowStartPosition.CenterScreen;
+ settings.ShowAfterFirstPaint = true;
#if PLATFORM_WINDOWS
if (!Editor.Instance.Options.Options.Interface.UseNativeWindowSystem)
diff --git a/Source/Editor/Surface/ContextMenu/ContentFinder.cs b/Source/Editor/Surface/ContextMenu/ContentFinder.cs
index 76e8d2e33..6089c2ca7 100644
--- a/Source/Editor/Surface/ContextMenu/ContentFinder.cs
+++ b/Source/Editor/Surface/ContextMenu/ContentFinder.cs
@@ -108,11 +108,13 @@ namespace FlaxEditor.Surface.ContextMenu
{
_resultPanel.DisposeChildren();
+ var dpiScale = RootWindow.DpiScale;
+
if (items.Count == 0)
{
Height = _searchBox.Height + 1;
_resultPanel.ScrollBars = ScrollBars.None;
- RootWindow.Window.ClientSize = new Vector2(RootWindow.Window.ClientSize.X, Height * Platform.DpiScale);
+ RootWindow.Window.ClientSize = new Vector2(RootWindow.Window.ClientSize.X, Height * dpiScale);
return;
}
@@ -146,7 +148,7 @@ namespace FlaxEditor.Surface.ContextMenu
MatchedItems.Add(searchItem);
}
- RootWindow.Window.ClientSize = new Vector2(RootWindow.Window.ClientSize.X, Height * Platform.DpiScale);
+ RootWindow.Window.ClientSize = new Vector2(RootWindow.Window.ClientSize.X, Height * dpiScale);
PerformLayout();
}
diff --git a/Source/Editor/Utilities/Utils.cs b/Source/Editor/Utilities/Utils.cs
index a13d441d9..b5c835d70 100644
--- a/Source/Editor/Utilities/Utils.cs
+++ b/Source/Editor/Utilities/Utils.cs
@@ -1646,8 +1646,8 @@ namespace FlaxEditor.Utilities
///
/// The source code.
/// The window title.
- /// The context control used to show source code window popup in a proper location.
- public static void ShowSourceCodeWindow(string source, string title, Control control = null)
+ /// The optional parent window.
+ public static void ShowSourceCodeWindow(string source, string title, Window parentWindow = null)
{
if (string.IsNullOrEmpty(source))
{
@@ -1661,8 +1661,8 @@ namespace FlaxEditor.Utilities
settings.AllowMinimize = false;
settings.HasSizingFrame = false;
settings.StartPosition = WindowStartPosition.CenterParent;
- settings.Size = new Vector2(500, 600) * Platform.DpiScale;
- settings.Parent = control?.RootWindow?.Window ?? Editor.Instance.Windows.MainWindow;
+ settings.Size = new Vector2(500, 600) * (parentWindow?.DpiScale ?? Platform.DpiScale);
+ settings.Parent = parentWindow;
settings.Title = title;
var dialog = Platform.CreateWindow(ref settings);
diff --git a/Source/Editor/Windows/Assets/MaterialWindow.cs b/Source/Editor/Windows/Assets/MaterialWindow.cs
index 53d85f493..3e0ac8fb1 100644
--- a/Source/Editor/Windows/Assets/MaterialWindow.cs
+++ b/Source/Editor/Windows/Assets/MaterialWindow.cs
@@ -240,7 +240,7 @@ namespace FlaxEditor.Windows.Assets
private void ShowSourceCode()
{
var source = Editor.GetShaderSourceCode(_asset);
- Utilities.Utils.ShowSourceCodeWindow(source, "Material Source", this);
+ Utilities.Utils.ShowSourceCodeWindow(source, "Material Source", RootWindow.Window);
}
///
diff --git a/Source/Editor/Windows/Assets/ParticleEmitterWindow.cs b/Source/Editor/Windows/Assets/ParticleEmitterWindow.cs
index ab61a9d68..21107452f 100644
--- a/Source/Editor/Windows/Assets/ParticleEmitterWindow.cs
+++ b/Source/Editor/Windows/Assets/ParticleEmitterWindow.cs
@@ -146,7 +146,7 @@ namespace FlaxEditor.Windows.Assets
private void ShowSourceCode()
{
var source = Editor.GetShaderSourceCode(_asset);
- Utilities.Utils.ShowSourceCodeWindow(source, "Particle Emitter GPU Simulation Source", this);
+ Utilities.Utils.ShowSourceCodeWindow(source, "Particle Emitter GPU Simulation Source", RootWindow.Window);
}
///
diff --git a/Source/Editor/Windows/ContentWindow.cs b/Source/Editor/Windows/ContentWindow.cs
index 350714bb3..cd92bc300 100644
--- a/Source/Editor/Windows/ContentWindow.cs
+++ b/Source/Editor/Windows/ContentWindow.cs
@@ -371,7 +371,7 @@ namespace FlaxEditor.Windows
// Focus content window
Focus();
- RootWindow?.Window.Focus();
+ RootWindow?.Focus();
}
// Refresh database and view now
diff --git a/Source/Engine/Platform/Android/AndroidWindow.cpp b/Source/Engine/Platform/Android/AndroidWindow.cpp
index abfee9d13..4d3c4ca67 100644
--- a/Source/Engine/Platform/Android/AndroidWindow.cpp
+++ b/Source/Engine/Platform/Android/AndroidWindow.cpp
@@ -6,10 +6,14 @@
#include "Engine/Graphics/RenderTask.h"
#include
+#define DefaultDPI 96
+
AndroidWindow::AndroidWindow(const CreateWindowSettings& settings)
: WindowBase(settings)
{
_clientSize = settings.Size;
+ _dpi = DefaultDPI;
+ _dpiScale = (float)_dpi / (float)DefaultDPI;
}
AndroidWindow::~AndroidWindow()
diff --git a/Source/Engine/Platform/Base/PlatformBase.h b/Source/Engine/Platform/Base/PlatformBase.h
index 188bad122..a91b5b690 100644
--- a/Source/Engine/Platform/Base/PlatformBase.h
+++ b/Source/Engine/Platform/Base/PlatformBase.h
@@ -569,17 +569,17 @@ public:
API_PROPERTY() static BatteryInfo GetBatteryInfo();
///
- /// Gets the screen DPI setting.
+ /// Gets the primary monitor's DPI setting.
///
API_PROPERTY() static int32 GetDpi();
///
- /// Gets the screen DPI setting scale factor (1 is default). Includes custom DPI scale.
+ /// Gets the primary monitor's DPI setting scale factor (1 is default). Includes custom DPI scale.
///
API_PROPERTY() static float GetDpiScale();
///
- /// The custom screen DPI scale factor to apply globally. Can be used to adjust the User Interface scale (resolution).
+ /// The custom DPI scale factor to apply globally. Can be used to adjust the User Interface scale (resolution).
///
API_FIELD() static float CustomDpiScale;
diff --git a/Source/Engine/Platform/Base/WindowBase.h b/Source/Engine/Platform/Base/WindowBase.h
index a8215bc8b..b432a8a4d 100644
--- a/Source/Engine/Platform/Base/WindowBase.h
+++ b/Source/Engine/Platform/Base/WindowBase.h
@@ -281,6 +281,8 @@ protected:
String _title;
CursorType _cursor;
Vector2 _clientSize;
+ int _dpi;
+ float _dpiScale;
Vector2 _trackingMouseOffset;
bool _isUsingMouseOffset;
@@ -542,6 +544,21 @@ public:
/// The screen space position.
API_FUNCTION() virtual Vector2 ClientToScreen(const Vector2& clientPos) const = 0;
+ ///
+ /// Gets the window DPI setting.
+ ///
+ API_PROPERTY() int GetDpi() const
+ {
+ return _dpi;
+ }
+
+ ///
+ /// Gets the window DPI scale factor (1 is default). Includes custom DPI scale
+ ///
+ API_PROPERTY() float GetDpiScale() const
+ {
+ return Platform::CustomDpiScale * _dpiScale;
+ }
public:
///
diff --git a/Source/Engine/Platform/Linux/LinuxWindow.cpp b/Source/Engine/Platform/Linux/LinuxWindow.cpp
index 32a511834..8714a130c 100644
--- a/Source/Engine/Platform/Linux/LinuxWindow.cpp
+++ b/Source/Engine/Platform/Linux/LinuxWindow.cpp
@@ -31,6 +31,7 @@
#define _NET_WM_STATE_REMOVE 0L // remove/unset property
#define _NET_WM_STATE_ADD 1L // add/set property
#define _NET_WM_STATE_TOGGLE 2L // toggle property
+#define DefaultDPI 96
// Window routines function prolog
#define LINUX_WINDOW_PROLOG X11::Display* display = (X11::Display*)LinuxPlatform::GetXDisplay(); X11::Window window = (X11::Window)_window
@@ -150,7 +151,10 @@ LinuxWindow::LinuxWindow(const CreateWindowSettings& settings)
X11::XSetTransientForHint(display, window, (X11::Window)((LinuxWindow*)settings.Parent)->GetNativePtr());
}
- // Set events mask
+ _dpi = Platform::GetDpi();
+ _dpiScale = (float)_dpi / (float)DefaultDPI;
+
+ // Set input mask
long eventMask =
ExposureMask | FocusChangeMask |
KeyPressMask | KeyReleaseMask |
diff --git a/Source/Engine/Platform/UWP/UWPWindow.h b/Source/Engine/Platform/UWP/UWPWindow.h
index e687ba32a..f73a046dc 100644
--- a/Source/Engine/Platform/UWP/UWPWindow.h
+++ b/Source/Engine/Platform/UWP/UWPWindow.h
@@ -100,7 +100,6 @@ private:
UWPWindowImpl* _impl;
- float _dpi, _dpiScale;
Vector2 _logicalSize;
public:
diff --git a/Source/Engine/Platform/Window.cs b/Source/Engine/Platform/Window.cs
index 8a8a19c01..d000c6f90 100644
--- a/Source/Engine/Platform/Window.cs
+++ b/Source/Engine/Platform/Window.cs
@@ -7,8 +7,6 @@ namespace FlaxEngine
{
partial class Window
{
- internal float _dpiScale;
-
///
/// Window closing delegate.
///
@@ -176,7 +174,6 @@ namespace FlaxEngine
private Window()
{
GUI = new WindowRootControl(this);
- _dpiScale = Platform.DpiScale;
}
internal void Internal_OnShow()
@@ -192,7 +189,7 @@ namespace FlaxEngine
internal void Internal_OnDraw()
{
- Matrix3x3.Scaling(_dpiScale, out var scale);
+ Matrix3x3.Scaling(DpiScale, out var scale);
Render2D.PushTransform(ref scale);
GUI.Draw();
Render2D.PopTransform();
@@ -200,7 +197,7 @@ namespace FlaxEngine
internal void Internal_OnResize(int width, int height)
{
- GUI.Size = new Vector2(width / _dpiScale, height / _dpiScale);
+ GUI.Size = new Vector2(width / DpiScale, height / DpiScale);
}
internal void Internal_OnCharInput(char c)
@@ -223,7 +220,7 @@ namespace FlaxEngine
internal void Internal_OnMouseDown(ref Vector2 mousePos, MouseButton button)
{
- Vector2 pos = mousePos / _dpiScale;
+ Vector2 pos = mousePos / DpiScale;
bool handled = false;
MouseDown?.Invoke(ref pos, button, ref handled);
@@ -235,7 +232,7 @@ namespace FlaxEngine
internal void Internal_OnMouseUp(ref Vector2 mousePos, MouseButton button)
{
- Vector2 pos = mousePos / _dpiScale;
+ Vector2 pos = mousePos / DpiScale;
bool handled = false;
MouseUp?.Invoke(ref pos, button, ref handled);
@@ -247,7 +244,7 @@ namespace FlaxEngine
internal void Internal_OnMouseDoubleClick(ref Vector2 mousePos, MouseButton button)
{
- Vector2 pos = mousePos / _dpiScale;
+ Vector2 pos = mousePos / DpiScale;
bool handled = false;
MouseDoubleClick?.Invoke(ref pos, button, ref handled);
@@ -259,7 +256,7 @@ namespace FlaxEngine
internal void Internal_OnMouseWheel(ref Vector2 mousePos, float delta)
{
- Vector2 pos = mousePos / _dpiScale;
+ Vector2 pos = mousePos / DpiScale;
bool handled = false;
MouseWheel?.Invoke(ref pos, delta, ref handled);
@@ -271,7 +268,7 @@ namespace FlaxEngine
internal void Internal_OnMouseMove(ref Vector2 mousePos)
{
- Vector2 pos = mousePos / _dpiScale;
+ Vector2 pos = mousePos / DpiScale;
MouseMove?.Invoke(ref pos);
GUI.OnMouseMove(pos);
@@ -285,7 +282,7 @@ namespace FlaxEngine
internal void Internal_OnTouchDown(ref Vector2 pointerPosition, int pointerId)
{
- Vector2 pos = pointerPosition / _dpiScale;
+ Vector2 pos = pointerPosition / DpiScale;
bool handled = false;
TouchDown?.Invoke(ref pos, pointerId, ref handled);
@@ -297,7 +294,7 @@ namespace FlaxEngine
internal void Internal_OnTouchMove(ref Vector2 pointerPosition, int pointerId)
{
- Vector2 pos = pointerPosition / _dpiScale;
+ Vector2 pos = pointerPosition / DpiScale;
bool handled = false;
TouchMove?.Invoke(ref pos, pointerId, ref handled);
@@ -309,7 +306,7 @@ namespace FlaxEngine
internal void Internal_OnTouchUp(ref Vector2 pointerPosition, int pointerId)
{
- Vector2 pos = pointerPosition / _dpiScale;
+ Vector2 pos = pointerPosition / DpiScale;
bool handled = false;
TouchUp?.Invoke(ref pos, pointerId, ref handled);
@@ -335,7 +332,7 @@ namespace FlaxEngine
{
if (HitTest != null)
{
- Vector2 pos = mousePos / _dpiScale;
+ Vector2 pos = mousePos / DpiScale;
result = HitTest(ref pos);
handled = true;
}
@@ -356,7 +353,7 @@ namespace FlaxEngine
dragData = new DragDataText(data[0]);
else
dragData = new DragDataFiles(data);
- Vector2 pos = mousePos / _dpiScale;
+ Vector2 pos = mousePos / DpiScale;
return GUI.OnDragEnter(ref pos, dragData);
}
@@ -367,7 +364,7 @@ namespace FlaxEngine
dragData = new DragDataText(data[0]);
else
dragData = new DragDataFiles(data);
- Vector2 pos = mousePos / _dpiScale;
+ Vector2 pos = mousePos / DpiScale;
return GUI.OnDragMove(ref pos, dragData);
}
@@ -378,7 +375,7 @@ namespace FlaxEngine
dragData = new DragDataText(data[0]);
else
dragData = new DragDataFiles(data);
- Vector2 pos = mousePos / _dpiScale;
+ Vector2 pos = mousePos / DpiScale;
return GUI.OnDragDrop(ref pos, dragData);
}
diff --git a/Source/Engine/Platform/Windows/WindowsPlatform.cpp b/Source/Engine/Platform/Windows/WindowsPlatform.cpp
index 4dd2164ae..1b8942dec 100644
--- a/Source/Engine/Platform/Windows/WindowsPlatform.cpp
+++ b/Source/Engine/Platform/Windows/WindowsPlatform.cpp
@@ -673,7 +673,7 @@ void WindowsPlatform::SetHighDpiAwarenessEnabled(bool enable)
if (setProcessDpiAwareness)
{
- setProcessDpiAwareness(enable ? PROCESS_SYSTEM_DPI_AWARE : PROCESS_DPI_UNAWARE);
+ setProcessDpiAwareness(enable ? PROCESS_PER_MONITOR_DPI_AWARE : PROCESS_DPI_UNAWARE);
}
SystemDpi = CalculateDpi(shCoreDll);
diff --git a/Source/Engine/Platform/Windows/WindowsWindow.cpp b/Source/Engine/Platform/Windows/WindowsWindow.cpp
index 3a35d24e9..b3687cf78 100644
--- a/Source/Engine/Platform/Windows/WindowsWindow.cpp
+++ b/Source/Engine/Platform/Windows/WindowsWindow.cpp
@@ -13,6 +13,8 @@
#include "../Win32/IncludeWindowsHeaders.h"
#include
+#define DefaultDPI 96
+
// Use improved borderless window support for Editor
#define WINDOWS_USE_NEW_BORDER_LESS USE_EDITOR && 0
#if WINDOWS_USE_NEW_BORDER_LESS
@@ -123,6 +125,21 @@ WindowsWindow::WindowsWindow(const CreateWindowSettings& settings)
(HINSTANCE)Platform::Instance,
nullptr);
+ // Query DPI
+ _dpi = Platform::GetDpi();
+ const HMODULE user32Dll = LoadLibraryW(L"user32.dll");
+ if (user32Dll)
+ {
+ typedef UINT (STDAPICALLTYPE* GetDpiForWindowProc)(HWND hwnd);
+ const GetDpiForWindowProc getDpiForWindowProc = (GetDpiForWindowProc)GetProcAddress(user32Dll, "GetDpiForWindow");
+ if (getDpiForWindowProc)
+ {
+ _dpi = getDpiForWindowProc(_handle);
+ }
+ FreeLibrary(user32Dll);
+ }
+ _dpiScale = (float)_dpi / (float)DefaultDPI;
+
// Validate result
if (!HasHWND())
{
@@ -1021,6 +1038,22 @@ LRESULT WindowsWindow::WndProc(UINT msg, WPARAM wParam, LPARAM lParam)
}
break;
}
+ case WM_DPICHANGED:
+ {
+ // Maybe https://stackoverflow.com/a/45110656
+ _dpi = HIWORD(wParam);
+ _dpiScale = (float)_dpi / (float)DefaultDPI;
+ RECT* windowRect = (RECT*)lParam;
+ SetWindowPos(_handle,
+ nullptr,
+ windowRect->left,
+ windowRect->top,
+ windowRect->right - windowRect->left,
+ windowRect->bottom - windowRect->top,
+ SWP_NOZORDER | SWP_NOACTIVATE);
+ // TODO: Recalculate fonts
+ return 0;
+ }
case WM_ENTERSIZEMOVE:
{
_isResizing = true;
diff --git a/Source/Engine/Render2D/FontManager.cpp b/Source/Engine/Render2D/FontManager.cpp
index ec7a61257..8eda2d5ba 100644
--- a/Source/Engine/Render2D/FontManager.cpp
+++ b/Source/Engine/Render2D/FontManager.cpp
@@ -67,7 +67,7 @@ bool FontManagerService::Init()
ASSERT(Library == nullptr);
// Scale UI fonts to match the monitor DPI
- FontManager::FontScale = (float)Platform::GetDpi() / (float)DefaultDPI;
+ FontManager::FontScale = (float)Platform::GetDpi() / (float)DefaultDPI; // TODO: Adjust this at runtime
// Init Free Type
FreeTypeMemory.user = nullptr;
diff --git a/Source/Engine/UI/GUI/Control.cs b/Source/Engine/UI/GUI/Control.cs
index c2ba34f05..1a0ef5995 100644
--- a/Source/Engine/UI/GUI/Control.cs
+++ b/Source/Engine/UI/GUI/Control.cs
@@ -310,7 +310,7 @@ namespace FlaxEngine.GUI
///
/// Gets the GUI window root control which contains that control (or null if not linked to any).
///
- public virtual WindowRootControl RootWindow => _parent?.RootWindow;
+ public virtual WindowRootControl RootWindow => _root?.RootWindow;
///
/// Gets screen position of the control (upper left corner).
diff --git a/Source/Engine/UI/GUI/RenderOutputControl.cs b/Source/Engine/UI/GUI/RenderOutputControl.cs
index b840e0be8..c12b1844e 100644
--- a/Source/Engine/UI/GUI/RenderOutputControl.cs
+++ b/Source/Engine/UI/GUI/RenderOutputControl.cs
@@ -224,7 +224,7 @@ namespace FlaxEngine.GUI
///
public void SyncBackbufferSize()
{
- float scale = ResolutionScale * Platform.DpiScale;
+ float scale = ResolutionScale * (RootWindow?.DpiScale ?? Platform.DpiScale);
int width = Mathf.CeilToInt(Width * scale);
int height = Mathf.CeilToInt(Height * scale);
if (_customResolution.HasValue)
diff --git a/Source/Engine/UI/GUI/Tooltip.cs b/Source/Engine/UI/GUI/Tooltip.cs
index 5d03bf75c..1ccf0a5da 100644
--- a/Source/Engine/UI/GUI/Tooltip.cs
+++ b/Source/Engine/UI/GUI/Tooltip.cs
@@ -68,7 +68,7 @@ namespace FlaxEngine.GUI
var parentWin = target.Root;
if (parentWin == null)
return;
- float dpiScale = Platform.DpiScale;
+ float dpiScale = target.RootWindow.DpiScale;
Vector2 dpiSize = Size * dpiScale;
Vector2 locationWS = target.PointToWindow(location);
Vector2 locationSS = parentWin.PointToScreen(locationWS);
@@ -183,7 +183,7 @@ namespace FlaxEngine.GUI
{
if (_window)
{
- _window.ClientSize = Size * Platform.DpiScale;
+ _window.ClientSize = Size * _window.DpiScale;
}
}
diff --git a/Source/Engine/UI/GUI/WindowRootControl.cs b/Source/Engine/UI/GUI/WindowRootControl.cs
index 02c996b68..a8028ebe8 100644
--- a/Source/Engine/UI/GUI/WindowRootControl.cs
+++ b/Source/Engine/UI/GUI/WindowRootControl.cs
@@ -55,6 +55,11 @@ namespace FlaxEngine.GUI
///
public bool IsMaximized => _window.IsMaximized;
+ ///
+ /// Gets the window DPI scale factor (1 is default). Includes custom DPI scale
+ ///
+ public float DpiScale => _window.DpiScale;
+
internal WindowRootControl(Window window)
{
_window = window;
@@ -151,7 +156,7 @@ namespace FlaxEngine.GUI
}
///
- public override Vector2 TrackingMouseOffset => _window.TrackingMouseOffset / _window._dpiScale;
+ public override Vector2 TrackingMouseOffset => _window.TrackingMouseOffset / _window.DpiScale;
///
public override WindowRootControl RootWindow => this;
@@ -159,8 +164,8 @@ namespace FlaxEngine.GUI
///
public override Vector2 MousePosition
{
- get => _window.MousePosition / _window._dpiScale;
- set => _window.MousePosition = value * _window._dpiScale;
+ get => _window.MousePosition / _window.DpiScale;
+ set => _window.MousePosition = value * _window.DpiScale;
}
///
@@ -234,13 +239,13 @@ namespace FlaxEngine.GUI
///
public override Vector2 PointFromScreen(Vector2 location)
{
- return _window.ScreenToClient(location) / _window._dpiScale;
+ return _window.ScreenToClient(location) / _window.DpiScale;
}
///
public override Vector2 PointToScreen(Vector2 location)
{
- return _window.ClientToScreen(location * _window._dpiScale);
+ return _window.ClientToScreen(location * _window.DpiScale);
}
///