Refactor material shaders to use separate constant buffer (slot 1) for shared per-view constants

This commit is contained in:
Wojtek Figat
2022-11-27 12:06:31 +01:00
parent 189575efec
commit 835a230323
26 changed files with 92 additions and 194 deletions

View File

@@ -10,7 +10,7 @@
/// <summary>
/// Current materials shader version.
/// </summary>
#define MATERIAL_GRAPH_VERSION 158
#define MATERIAL_GRAPH_VERSION 159
class Material;
class GPUShader;