absolute snap only in world space

This commit is contained in:
Zode
2024-06-17 21:27:13 +03:00
parent b57e847916
commit 840abf8cdb

View File

@@ -338,7 +338,7 @@ namespace FlaxEditor.Gizmo
}
Vector3 absoluteDelta = Vector3.Zero;
if (!_hasAbsoluteSnapped && AbsoluteSnapEnabled)
if (!_hasAbsoluteSnapped && AbsoluteSnapEnabled && ActiveTransformSpace == TransformSpace.World)
{
_hasAbsoluteSnapped = true;
@@ -390,7 +390,7 @@ namespace FlaxEditor.Gizmo
float snapValue = RotationSnapValue * Mathf.DegreesToRadians;
float absoluteDelta = 0.0f;
if (!_hasAbsoluteSnapped && AbsoluteSnapEnabled)
if (!_hasAbsoluteSnapped && AbsoluteSnapEnabled && ActiveTransformSpace == TransformSpace.World)
{
_hasAbsoluteSnapped = true;