Refactor focusing on selection logic in Editor

This commit is contained in:
Wojtek Figat
2021-05-28 15:51:28 +02:00
parent e41dfe738b
commit 845198ebe3
9 changed files with 62 additions and 34 deletions

View File

@@ -287,11 +287,11 @@ namespace FlaxEditor.Modules
break;
case ActorNode actorNode:
Editor.Instance.SceneEditing.Select(actorNode.Actor);
Editor.Instance.Windows.EditWin.ShowSelectedActors();
Editor.Instance.Windows.EditWin.Viewport.FocusSelection();
break;
case Actor actor:
Editor.Instance.SceneEditing.Select(actor);
Editor.Instance.Windows.EditWin.ShowSelectedActors();
Editor.Instance.Windows.EditWin.Viewport.FocusSelection();
break;
}
}