Refactor focusing on selection logic in Editor

This commit is contained in:
Wojtek Figat
2021-05-28 15:51:28 +02:00
parent e41dfe738b
commit 845198ebe3
9 changed files with 62 additions and 34 deletions

View File

@@ -10,7 +10,6 @@ using FlaxEditor.SceneGraph;
using FlaxEditor.Viewport;
using FlaxEngine;
using FlaxEngine.GUI;
using Object = FlaxEngine.Object;
namespace FlaxEditor.Windows.Assets
{
@@ -185,6 +184,7 @@ namespace FlaxEditor.Windows.Assets
InputActions.Add(options => options.Paste, Paste);
InputActions.Add(options => options.Duplicate, Duplicate);
InputActions.Add(options => options.Delete, Delete);
InputActions.Add(options => options.FocusSelection, _viewport.FocusSelection);
}
private void OnSearchBoxTextChanged()
@@ -428,7 +428,6 @@ namespace FlaxEditor.Windows.Assets
/// <inheritdoc />
public override void OnLayoutDeserialize(XmlElement node)
{
if (float.TryParse(node.GetAttribute("Split1"), out float value1))
_split1.SplitterValue = value1;