Add support for stencil buffer on Vulkan and D3D11/D3D12
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@@ -29,6 +29,7 @@
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#define VULKAN_RESET_QUERY_POOLS 0
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#define VULKAN_HASH_POOLS_WITH_TYPES_USAGE_ID 1
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#define VULKAN_USE_DEBUG_LAYER GPU_ENABLE_DIAGNOSTICS
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#define VULKAN_USE_DEBUG_DATA (GPU_ENABLE_DIAGNOSTICS && COMPILE_WITH_DEV_ENV)
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#ifndef VULKAN_USE_QUERIES
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#define VULKAN_USE_QUERIES 1
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