From 84bd7da620c0a840402332c5c5e38f5885ef3f00 Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Wed, 16 Nov 2022 17:54:18 +0100 Subject: [PATCH] Revert part of 5b212bb8bc4c0a6e852fc8f3a3a5ba71b49c4992 #743 --- Source/Tools/Flax.Build/Build/Builder.Projects.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Tools/Flax.Build/Build/Builder.Projects.cs b/Source/Tools/Flax.Build/Build/Builder.Projects.cs index 42bda3ea5..21aa25788 100644 --- a/Source/Tools/Flax.Build/Build/Builder.Projects.cs +++ b/Source/Tools/Flax.Build/Build/Builder.Projects.cs @@ -433,7 +433,7 @@ namespace Flax.Build else if (dependencyModule.BinaryModuleName == "FlaxEngine") { // TODO: instead of this hack find a way to reference the prebuilt target bindings binary (example: game C# project references FlaxEngine C# prebuilt dll) - project.CSharp.FileReferences.Add(Path.Combine(Globals.EngineRoot, Platform.GetEditorBinaryDirectory(), "Development/FlaxEngine.CSharp.dll")); + project.CSharp.FileReferences.Add(Path.Combine(Globals.EngineRoot, "Binaries/Editor/Win64/Development/FlaxEngine.CSharp.dll")); } } }