Update year in copyright note

This commit is contained in:
Wojtek Figat
2024-02-26 19:00:48 +01:00
parent e2dd9832ba
commit 859c420d76
2740 changed files with 2765 additions and 2765 deletions

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#include "EditorAnalytics.h"
#include "Editor/Editor.h"

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#pragma once

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using Newtonsoft.Json;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
namespace FlaxEditor.Content.Create
{

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using System.Collections.Generic;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using System.IO;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using System.Collections.Generic;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEngine;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using FlaxEditor.GUI;
using FlaxEditor.GUI.ContextMenu;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using FlaxEditor.GUI.Drag;
using FlaxEditor.SceneGraph;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using System.Collections.Generic;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using FlaxEngine;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
namespace FlaxEditor.Content.Import
{

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System.Collections.Generic;
using FlaxEditor.CustomEditors.Editors;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System.IO;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System.Collections.Generic;
using System.IO;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using System.Collections.Generic;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System.Collections.Generic;
using FlaxEditor.CustomEditors.Editors;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using FlaxEngine;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System.Collections.Generic;
using System.ComponentModel;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEngine;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using System.Text;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using FlaxEngine;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using System.Collections.Generic;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using System.Collections.Generic;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using FlaxEngine;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using FlaxEngine;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEngine;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System.Text;
using FlaxEngine;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEngine;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEngine;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System.Text;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using FlaxEngine;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using System.Collections.Generic;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#include "PreviewsCache.h"
#include "Engine/Core/Log.h"

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using FlaxEngine;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#pragma once

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Windows;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Windows;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using System.IO;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Content.Thumbnails;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using System.Collections.Generic;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using System.IO;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEngine;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using System.IO;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using System.IO;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.GUI.ContextMenu;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using System.IO;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Content.Thumbnails;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using FlaxEditor.Windows;
using FlaxEngine;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Content.Thumbnails;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Windows;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Content.Thumbnails;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Content.Create;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using FlaxEditor.Windows;
using FlaxEditor.Windows.Assets;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Windows;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Content.Thumbnails;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Content.Thumbnails;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Content.Thumbnails;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Windows;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Content.Create;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Content.Thumbnails;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Content.Thumbnails;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Windows;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Windows;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.GUI.ContextMenu;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using System.IO;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Content.Create;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Windows;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using System.IO;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Windows;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Content.Thumbnails;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Content.Thumbnails;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Content.Thumbnails;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using System.Collections.Generic;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEngine;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEngine;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEngine;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using System.Collections.Generic;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System.Collections.Generic;
using FlaxEditor.GUI;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System.IO;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using FlaxEngine.GUI;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
namespace FlaxEditor.Content
{

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#pragma once

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#include "GameCooker.h"
#include "PlatformTools.h"

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using System.Collections.Generic;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#pragma once

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#pragma once

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#if PLATFORM_TOOLS_GDK

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#pragma once

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#if PLATFORM_TOOLS_LINUX

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#pragma once

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#if PLATFORM_TOOLS_MAC

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#pragma once

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#if PLATFORM_TOOLS_UWP

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#pragma once

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#if PLATFORM_TOOLS_WINDOWS

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#pragma once

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#if PLATFORM_TOOLS_IOS

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#pragma once

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