Update year in copyright note

This commit is contained in:
Wojtek Figat
2024-02-26 19:00:48 +01:00
parent e2dd9832ba
commit 859c420d76
2740 changed files with 2765 additions and 2765 deletions

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#include "Crc.h"
#include "Engine/Core/Math/Math.h"

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#pragma once

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#pragma once

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#include "Encryption.h"
#include "Engine/Platform/StringUtils.h"

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#pragma once

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#if USE_LARGE_WORLDS
using Real = System.Double;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Parsing HTML Tags in C# by Jonathan Wood (4 Jul 2012)
// https://www.codeproject.com/Articles/57176/Parsing-HTML-Tags-in-C

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using System.Threading;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#pragma once

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
// Copyright (c) 2011 Stefan Gustavson. All rights reserved.
// Distributed under the MIT license.

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#pragma once

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#pragma once

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#include "Screenshot.h"
#include "Engine/Core/Log.h"

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#pragma once

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
namespace FlaxEngine.Utilities
{

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#include "StateMachine.h"

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using System.Collections.Generic;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#pragma once

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#pragma once

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using System.Collections.Generic;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#include "TextProcessing.h"

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#pragma once

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#pragma once

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using System.Text;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using Flax.Build;
using Flax.Build.NativeCpp;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using System.Collections.Generic;

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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#if USE_LARGE_WORLDS
using Real = System.Double;