Call the correct DPI getter
See also https://github.com/FlaxEngine/FlaxEngine/pull/267
This commit is contained in:
@@ -124,7 +124,7 @@ namespace FlaxEngine.GUI
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var font = textBlock.Style.Font.GetFont();
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if (font)
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{
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height = font.Height / Platform.DpiScale;
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height = font.Height / RootWindow.DpiScale;
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return textBlock.Bounds.UpperLeft;
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}
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}
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@@ -136,7 +136,7 @@ namespace FlaxEngine.GUI
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var font = textBlock.Style.Font.GetFont();
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if (font)
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{
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height = font.Height / Platform.DpiScale;
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height = font.Height / RootWindow.DpiScale;
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return textBlock.Bounds.UpperRight;
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}
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}
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@@ -151,7 +151,7 @@ namespace FlaxEngine.GUI
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var font = textBlock.Style.Font.GetFont();
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if (!font)
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break;
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height = font.Height / Platform.DpiScale;
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height = font.Height / RootWindow.DpiScale;
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return textBlock.Bounds.Location + font.GetCharPosition(_text, ref textBlock.Range, index - textBlock.Range.StartIndex);
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}
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}
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@@ -166,7 +166,7 @@ namespace FlaxEngine.GUI
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var font = textBlock.Style.Font.GetFont();
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if (!font)
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break;
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height = font.Height / Platform.DpiScale;
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height = font.Height / RootWindow.DpiScale;
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return textBlock.Bounds.UpperRight;
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}
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}
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@@ -280,7 +280,7 @@ namespace FlaxEngine.GUI
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{
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Vector2 leftEdge = selection.StartIndex <= textBlock.Range.StartIndex ? textBlock.Bounds.UpperLeft : font.GetCharPosition(_text, selection.StartIndex);
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Vector2 rightEdge = selection.EndIndex >= textBlock.Range.EndIndex ? textBlock.Bounds.UpperRight : font.GetCharPosition(_text, selection.EndIndex);
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float height = font.Height / Platform.DpiScale;
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float height = font.Height / RootWindow.DpiScale;
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float alpha = Mathf.Min(1.0f, Mathf.Cos(_animateTime * BackgroundSelectedFlashSpeed) * 0.5f + 1.3f);
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alpha *= alpha;
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Color selectionColor = Color.White * alpha;
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@@ -330,7 +330,7 @@ namespace FlaxEngine.GUI
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if (textBlock.Style.UnderlineBrush != null)
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{
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var underLineHeight = 2.0f;
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var height = font.Height / Platform.DpiScale;
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var height = font.Height / RootWindow.DpiScale;
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var underlineRect = new Rectangle(textBlock.Bounds.Location.X, textBlock.Bounds.Location.Y + height - underLineHeight * 0.5f, textBlock.Bounds.Width, underLineHeight);
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textBlock.Style.UnderlineBrush.Draw(underlineRect, textBlock.Style.Color);
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}
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