From 85aed8c4d70f37e63b536aa88ac0252e01132525 Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Thu, 3 Jul 2025 20:32:41 +0200 Subject: [PATCH] Fix using material VS to PS node directly within material input --- .../Tools/MaterialGenerator/MaterialGenerator.Material.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Material.cpp b/Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Material.cpp index 0617385bc..9105fcd2e 100644 --- a/Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Material.cpp +++ b/Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Material.cpp @@ -10,6 +10,10 @@ void MaterialGenerator::ProcessGroupMaterial(Box* box, Node* node, Value& value) { switch (node->TypeID) { + // Material + case 1: + value = tryGetValue(box, Value::Zero); + break; // World Position case 2: value = Value(VariantType::Float3, TEXT("input.WorldPosition.xyz"));