Add profiler events to texture tool

This commit is contained in:
Wojtek Figat
2024-01-03 22:08:41 +01:00
parent c49c875165
commit 85afde43af
2 changed files with 9 additions and 5 deletions

View File

@@ -8,10 +8,12 @@
#include "Engine/Graphics/Textures/TextureData.h"
#include "Engine/Graphics/PixelFormatExtensions.h"
#include "Engine/Graphics/RenderTools.h"
#include "Engine/Profiler/ProfilerCPU.h"
#include <ThirdParty/astc/astcenc.h>
bool TextureTool::ConvertAstc(TextureData& dst, const TextureData& src, const PixelFormat dstFormat)
{
PROFILE_CPU();
ASSERT(PixelFormatExtensions::IsCompressedASTC(dstFormat));
const int32 blockSize = PixelFormatExtensions::ComputeBlockSize(dstFormat);
const int32 bytesPerBlock = 16; // All ASTC blocks use 128 bits