Fix possible issue for prefab reference value for default value object that might be deleted on prefab apply

This commit is contained in:
Wojtek Figat
2021-03-19 10:14:58 +01:00
parent 4ae3fccfd9
commit 8626350e5f

View File

@@ -167,14 +167,14 @@ namespace FlaxEditor.CustomEditors
{
if (_hasReferenceValue)
{
if (_referenceValue is SceneObject referenceSceneObject && referenceSceneObject.HasPrefabLink)
if (_referenceValue is SceneObject referenceSceneObject && referenceSceneObject && referenceSceneObject.HasPrefabLink)
{
for (int i = 0; i < Count; i++)
{
if (this[i] == referenceSceneObject)
continue;
if (this[i] == null || (this[i] is SceneObject valueSceneObject && valueSceneObject.PrefabObjectID != referenceSceneObject.PrefabObjectID))
if (this[i] == null || (this[i] is SceneObject valueSceneObject && valueSceneObject && valueSceneObject.PrefabObjectID != referenceSceneObject.PrefabObjectID))
return true;
}
}