Fix crash when relative mode was left active on removed window

This commit is contained in:
2025-04-16 21:05:41 +03:00
parent 3258113ef8
commit 86fe93943d

View File

@@ -231,6 +231,9 @@ SDLWindow::~SDLWindow()
if (_window == nullptr)
return;
if (Input::Mouse != nullptr && Input::Mouse->IsRelative(this))
Input::Mouse->SetRelativeMode(false, this);
SDL_StopTextInput(_window);
SDL_DestroyWindow(_window);