Add cooking support for Windows on ARM

This commit is contained in:
2024-05-12 15:00:02 +03:00
parent 7054f942f6
commit 87a73c9b73
5 changed files with 26 additions and 11 deletions

View File

@@ -447,6 +447,7 @@ bool ProcessShaderBase(CookAssetsStep::AssetCookData& data, ShaderAssetBase* ass
#if PLATFORM_TOOLS_WINDOWS
case BuildPlatform::Windows32:
case BuildPlatform::Windows64:
case BuildPlatform::WindowsARM64:
{
const char* platformDefineName = "PLATFORM_WINDOWS";
const auto settings = WindowsPlatformSettings::Get();