Add debug commands search popup to Output Log
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@@ -98,6 +98,16 @@ namespace FlaxEditor.GUI.ContextMenu
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/// </summary>
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public List<Window> ExternalPopups = new List<Window>();
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/// <summary>
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/// Optional flag that can disable popup visibility based on window focus and use external control via Hide.
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/// </summary>
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public bool UseVisibilityControl = true;
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/// <summary>
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/// Optional flag that can disable popup input capturing. Useful for transparent or visual-only popups.
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/// </summary>
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public bool UseInput = true;
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/// <summary>
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/// Initializes a new instance of the <see cref="ContextMenuBase"/> class.
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/// </summary>
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@@ -230,8 +240,8 @@ namespace FlaxEditor.GUI.ContextMenu
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desc.HasBorder = false;
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desc.SupportsTransparency = false;
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desc.ShowInTaskbar = false;
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desc.ActivateWhenFirstShown = true;
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desc.AllowInput = true;
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desc.ActivateWhenFirstShown = UseInput;
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desc.AllowInput = UseInput;
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desc.AllowMinimize = false;
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desc.AllowMaximize = false;
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desc.AllowDragAndDrop = false;
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@@ -240,8 +250,11 @@ namespace FlaxEditor.GUI.ContextMenu
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desc.HasSizingFrame = false;
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OnWindowCreating(ref desc);
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_window = Platform.CreateWindow(ref desc);
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_window.GotFocus += OnWindowGotFocus;
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_window.LostFocus += OnWindowLostFocus;
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if (UseVisibilityControl)
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{
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_window.GotFocus += OnWindowGotFocus;
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_window.LostFocus += OnWindowLostFocus;
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}
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// Attach to the window
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_parentCM = parent as ContextMenuBase;
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@@ -253,9 +266,12 @@ namespace FlaxEditor.GUI.ContextMenu
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return;
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_window.Show();
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PerformLayout();
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_previouslyFocused = parentWin.FocusedControl;
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Focus();
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OnShow();
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if (UseVisibilityControl)
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{
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_previouslyFocused = parentWin.FocusedControl;
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Focus();
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OnShow();
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}
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}
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/// <summary>
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@@ -508,7 +524,7 @@ namespace FlaxEditor.GUI.ContextMenu
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base.Update(deltaTime);
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// Let root context menu to check if none of the popup windows
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if (_parentCM == null && !IsForeground)
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if (_parentCM == null && UseVisibilityControl && !IsForeground)
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{
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Hide();
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}
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