Fix native to managed marshalling of System.Array

This commit is contained in:
2023-02-19 20:21:54 +02:00
parent 1c74e89f0d
commit 87e9046e41
3 changed files with 109 additions and 43 deletions

View File

@@ -368,7 +368,7 @@ namespace FlaxEditor.Content.Import
MaxSize = managed.MaxSize,
TextureGroup = managed.TextureGroup,
Size = managed.Size,
SpriteAreas = managed.SpriteAreas != IntPtr.Zero ? ((ManagedArray)ManagedHandle.FromIntPtr(managed.SpriteAreas).Target).GetArray<Rectangle>() : null,
SpriteAreas = managed.SpriteAreas != IntPtr.Zero ? ((ManagedArray)ManagedHandle.FromIntPtr(managed.SpriteAreas).Target).ToArray<Rectangle>() : null,
SpriteNames = managed.SpriteNames != IntPtr.Zero ? NativeInterop.GCHandleArrayToManagedArray<string>((ManagedArray)ManagedHandle.FromIntPtr(managed.SpriteNames).Target) : null,
};
}