Implement relative mouse mode (raw input) for SDL platform
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@@ -108,6 +108,11 @@ public:
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/// </summary>
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API_EVENT() static Delegate<const Float2&> MouseMove;
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/// <summary>
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/// Event fired when mouse moves while in relative mode.
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/// </summary>
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API_EVENT() static Delegate<const Float2&> MouseMoveRelative;
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/// <summary>
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/// Event fired when mouse leaves window.
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/// </summary>
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