Add NvCloth dependency
This commit is contained in:
138
Source/ThirdParty/NvCloth/ps/unix/PsUnixIntrinsics.h
vendored
Normal file
138
Source/ThirdParty/NvCloth/ps/unix/PsUnixIntrinsics.h
vendored
Normal file
@@ -0,0 +1,138 @@
|
||||
// This code contains NVIDIA Confidential Information and is disclosed to you
|
||||
// under a form of NVIDIA software license agreement provided separately to you.
|
||||
//
|
||||
// Notice
|
||||
// NVIDIA Corporation and its licensors retain all intellectual property and
|
||||
// proprietary rights in and to this software and related documentation and
|
||||
// any modifications thereto. Any use, reproduction, disclosure, or
|
||||
// distribution of this software and related documentation without an express
|
||||
// license agreement from NVIDIA Corporation is strictly prohibited.
|
||||
//
|
||||
// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
|
||||
// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
|
||||
// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
|
||||
// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||
//
|
||||
// Information and code furnished is believed to be accurate and reliable.
|
||||
// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
|
||||
// information or for any infringement of patents or other rights of third parties that may
|
||||
// result from its use. No license is granted by implication or otherwise under any patent
|
||||
// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
|
||||
// This code supersedes and replaces all information previously supplied.
|
||||
// NVIDIA Corporation products are not authorized for use as critical
|
||||
// components in life support devices or systems without express written approval of
|
||||
// NVIDIA Corporation.
|
||||
//
|
||||
// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
|
||||
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
|
||||
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
|
||||
|
||||
#ifndef PSFOUNDATION_PSUNIXINTRINSICS_H
|
||||
#define PSFOUNDATION_PSUNIXINTRINSICS_H
|
||||
|
||||
#include "NvCloth/ps/Ps.h"
|
||||
#include "NvCloth/Callbacks.h"
|
||||
#include <math.h>
|
||||
|
||||
#if PX_ANDROID || (PX_LINUX && !(PX_X64 || PX_X64)) // x86[_64] Linux uses inline assembly for debug break
|
||||
#include <signal.h> // for Ns::debugBreak() { raise(SIGTRAP); }
|
||||
#endif
|
||||
|
||||
#if 0
|
||||
#include <libkern/OSAtomic.h>
|
||||
#endif
|
||||
|
||||
// this file is for internal intrinsics - that is, intrinsics that are used in
|
||||
// cross platform code but do not appear in the API
|
||||
|
||||
#if !(PX_LINUX || PX_ANDROID || PX_PS4 || PX_PS5 || PX_APPLE_FAMILY)
|
||||
#error "This file should only be included by unix builds!!"
|
||||
#endif
|
||||
|
||||
/** \brief NVidia namespace */
|
||||
namespace nv
|
||||
{
|
||||
/** \brief nvcloth namespace */
|
||||
namespace cloth
|
||||
{
|
||||
namespace ps
|
||||
{
|
||||
|
||||
|
||||
PX_FORCE_INLINE void PxMemoryBarrier()
|
||||
{
|
||||
__sync_synchronize();
|
||||
}
|
||||
|
||||
/*!
|
||||
Return the index of the highest set bit. Undefined for zero arg.
|
||||
*/
|
||||
PX_INLINE uint32_t PxHighestSetBitUnsafe(uint32_t v)
|
||||
{
|
||||
|
||||
return 31 - __builtin_clz(v);
|
||||
}
|
||||
|
||||
/*!
|
||||
Return the index of the highest set bit. Undefined for zero arg.
|
||||
*/
|
||||
PX_INLINE int32_t PxLowestSetBitUnsafe(uint32_t v)
|
||||
{
|
||||
return __builtin_ctz(v);
|
||||
}
|
||||
|
||||
/*!
|
||||
Returns the index of the highest set bit. Returns 32 for v=0.
|
||||
*/
|
||||
PX_INLINE uint32_t PxCountLeadingZeros(uint32_t v)
|
||||
{
|
||||
if(v)
|
||||
return __builtin_clz(v);
|
||||
else
|
||||
return 32;
|
||||
}
|
||||
|
||||
/*!
|
||||
Prefetch aligned 64B x86, 32b ARM around \c ptr+offset.
|
||||
*/
|
||||
PX_FORCE_INLINE void PxPrefetchLine(const void* ptr, uint32_t offset = 0)
|
||||
{
|
||||
__builtin_prefetch(reinterpret_cast<const char* PX_RESTRICT>(ptr) + offset, 0, 3);
|
||||
}
|
||||
|
||||
/*!
|
||||
Prefetch \c count bytes starting at \c ptr.
|
||||
*/
|
||||
#if PX_ANDROID || PX_IOS
|
||||
PX_FORCE_INLINE void prefetch(const void* ptr, uint32_t count = 1)
|
||||
{
|
||||
const char* cp = static_cast<const char*>(ptr);
|
||||
size_t p = reinterpret_cast<size_t>(ptr);
|
||||
uint32_t startLine = uint32_t(p >> 5), endLine = uint32_t((p + count - 1) >> 5);
|
||||
uint32_t lines = endLine - startLine + 1;
|
||||
do
|
||||
{
|
||||
PxPrefetchLine(cp);
|
||||
cp += 32;
|
||||
} while(--lines);
|
||||
}
|
||||
#else
|
||||
PX_FORCE_INLINE void prefetch(const void* ptr, uint32_t count = 1)
|
||||
{
|
||||
const char* cp = reinterpret_cast<const char*>(ptr);
|
||||
uint64_t p = size_t(ptr);
|
||||
uint64_t startLine = p >> 6, endLine = (p + count - 1) >> 6;
|
||||
uint64_t lines = endLine - startLine + 1;
|
||||
do
|
||||
{
|
||||
PxPrefetchLine(cp);
|
||||
cp += 64;
|
||||
} while(--lines);
|
||||
}
|
||||
#endif
|
||||
|
||||
} // namespace ps
|
||||
} // namespace cloth
|
||||
} // namespace nv
|
||||
|
||||
#endif // #ifndef PSFOUNDATION_PSUNIXINTRINSICS_H
|
||||
Reference in New Issue
Block a user