Add support for compiling and running engine without C# scripting

(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
This commit is contained in:
Wojtek Figat
2021-10-23 16:41:57 +02:00
parent 0b3d6b03ac
commit 8938f13a0b
86 changed files with 1244 additions and 688 deletions

View File

@@ -456,7 +456,7 @@ void ScriptsBuilderImpl::CallCompileEvent(EventData& data)
LOG(Fatal, "Invalid Editor assembly!");
}
}
/*MonoObject* exception = nullptr;
/*MObject* exception = nullptr;
void* args[1];
args[0] = &data.Type;
Internal_OnEvent->Invoke(nullptr, args, &exception);