Add support for compiling and running engine without C# scripting
(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
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@@ -11,7 +11,9 @@
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#include "Engine/Profiler/ProfilerCPU.h"
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#include "Engine/Threading/MainThreadTask.h"
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#include "Engine/Threading/ConcurrentTaskQueue.h"
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#if USE_MONO
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#include <ThirdParty/mono-2.0/mono/metadata/mono-gc.h>
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#endif
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AssetReferenceBase::~AssetReferenceBase()
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{
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@@ -202,7 +204,9 @@ void Asset::OnManagedInstanceDeleted()
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// Cleanup
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if (_gcHandle)
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{
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#if USE_MONO
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mono_gchandle_free(_gcHandle);
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#endif
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_gcHandle = 0;
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}
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