Add support for compiling and running engine without C# scripting

(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
This commit is contained in:
Wojtek Figat
2021-10-23 16:41:57 +02:00
parent 0b3d6b03ac
commit 8938f13a0b
86 changed files with 1244 additions and 688 deletions

View File

@@ -30,6 +30,7 @@ public:
public:
#if USE_MONO
/// <summary>
/// Initializes a new instance of the <see cref="MException"/> class.
/// </summary>
@@ -38,12 +39,13 @@ public:
: MException((MonoObject*)exception)
{
}
#endif
/// <summary>
/// Initializes a new instance of the <see cref="MException"/> class.
/// </summary>
/// <param name="exception">The exception object.</param>
explicit MException(MonoObject* exception);
explicit MException(MObject* exception);
/// <summary>
/// Disposes a instance of the <see cref="MException"/> class.