Add support for compiling and running engine without C# scripting
(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
This commit is contained in:
@@ -3,7 +3,9 @@
|
||||
#pragma once
|
||||
|
||||
#include "Engine/Core/Types/String.h"
|
||||
#if USE_MONO
|
||||
#include <ThirdParty/mono-2.0/mono/metadata/mono-debug.h>
|
||||
#endif
|
||||
|
||||
/// <summary>
|
||||
/// Class for converting mono classes and methods into usable form without instancing a class.
|
||||
@@ -13,6 +15,7 @@ class MStaticConverter
|
||||
{
|
||||
public:
|
||||
|
||||
#if USE_MONO
|
||||
static MonoClass* GetMonoClassFromObject(MonoObject* monoObject)
|
||||
{
|
||||
ASSERT(monoObject);
|
||||
@@ -63,4 +66,5 @@ public:
|
||||
}
|
||||
return array;
|
||||
}
|
||||
#endif
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user