Add support for compiling and running engine without C# scripting

(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
This commit is contained in:
Wojtek Figat
2021-10-23 16:41:57 +02:00
parent 0b3d6b03ac
commit 8938f13a0b
86 changed files with 1244 additions and 688 deletions

View File

@@ -22,6 +22,8 @@
#include "Engine/Utilities/StringConverter.h"
#include "Engine/Content/Asset.h"
#if USE_MONO
struct _MonoType
{
union
@@ -846,3 +848,5 @@ void* MUtils::VariantToManagedArgPtr(Variant& value, const MType& type, bool& fa
failed = true;
return nullptr;
}
#endif