Add support for compiling and running engine without C# scripting
(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
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@@ -22,6 +22,8 @@
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#include "Engine/Utilities/StringConverter.h"
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#include "Engine/Content/Asset.h"
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#if USE_MONO
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struct _MonoType
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{
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union
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@@ -846,3 +848,5 @@ void* MUtils::VariantToManagedArgPtr(Variant& value, const MType& type, bool& fa
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failed = true;
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return nullptr;
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}
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#endif
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