Add support for compiling and running engine without C# scripting

(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
This commit is contained in:
Wojtek Figat
2021-10-23 16:41:57 +02:00
parent 0b3d6b03ac
commit 8938f13a0b
86 changed files with 1244 additions and 688 deletions

View File

@@ -12,6 +12,7 @@ class FLAXENGINE_API ManagedSerialization
{
public:
#if USE_MONO
/// <summary>
/// Serializes managed object to JSON.
/// </summary>
@@ -40,4 +41,5 @@ public:
/// <param name="data">The input data.</param>
/// <param name="object">The object to deserialize.</param>
static void Deserialize(const StringAnsiView& data, MonoObject* object);
#endif
};