Add support for compiling and running engine without C# scripting
(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
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@@ -68,7 +68,7 @@ public:
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/// <summary>
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/// Gets managed instance object (or null if no object linked).
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/// </summary>
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FORCE_INLINE MonoObject* GetManagedInstance() const
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FORCE_INLINE MObject* GetManagedInstance() const
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{
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return _object ? _object->GetOrCreateManagedInstance() : nullptr;
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}
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@@ -84,7 +84,7 @@ public:
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/// <summary>
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/// Gets the managed instance object or creates it if missing or null if not assigned.
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/// </summary>
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FORCE_INLINE MonoObject* GetOrCreateManagedInstance() const
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FORCE_INLINE MObject* GetOrCreateManagedInstance() const
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{
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return _object ? _object->GetOrCreateManagedInstance() : nullptr;
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}
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