Add support for compiling and running engine without C# scripting

(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
This commit is contained in:
Wojtek Figat
2021-10-23 16:41:57 +02:00
parent 0b3d6b03ac
commit 8938f13a0b
86 changed files with 1244 additions and 688 deletions

View File

@@ -17,7 +17,11 @@ namespace Flax.Build.Plugins
base.Init();
BindingsGenerator.GenerateCppScriptWrapperFunction += OnGenerateCppScriptWrapperFunction;
BindingsGenerator.CppScriptObjectVirtualWrapperMethodsPostfixes.Add("_VisualScriptWrapper");
BindingsGenerator.ScriptingLangInfos.Add(new BindingsGenerator.ScriptingLangInfo
{
Enabled = true,
VirtualWrapperMethodsPostfix = "_VisualScriptWrapper",
});
}
private void OnGenerateCppScriptWrapperFunction(Builder.BuildData buildData, VirtualClassInfo classInfo, FunctionInfo functionInfo, int scriptVTableSize, int scriptVTableIndex, StringBuilder contents)