Add support for compiling and running engine without C# scripting
(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
This commit is contained in:
@@ -17,7 +17,11 @@ namespace Flax.Build.Plugins
|
||||
base.Init();
|
||||
|
||||
BindingsGenerator.GenerateCppScriptWrapperFunction += OnGenerateCppScriptWrapperFunction;
|
||||
BindingsGenerator.CppScriptObjectVirtualWrapperMethodsPostfixes.Add("_VisualScriptWrapper");
|
||||
BindingsGenerator.ScriptingLangInfos.Add(new BindingsGenerator.ScriptingLangInfo
|
||||
{
|
||||
Enabled = true,
|
||||
VirtualWrapperMethodsPostfix = "_VisualScriptWrapper",
|
||||
});
|
||||
}
|
||||
|
||||
private void OnGenerateCppScriptWrapperFunction(Builder.BuildData buildData, VirtualClassInfo classInfo, FunctionInfo functionInfo, int scriptVTableSize, int scriptVTableIndex, StringBuilder contents)
|
||||
|
||||
Reference in New Issue
Block a user