@@ -3,4 +3,3 @@ using System.Collections.Generic;
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using FlaxEngine;
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using FlaxEngine;
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namespace %namespace%;
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namespace %namespace%;
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@@ -13,10 +13,10 @@ API_CLASS() class %module%%class% : public ISerializable
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API_AUTO_SERIALIZATION();
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API_AUTO_SERIALIZATION();
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DECLARE_SCRIPTING_TYPE_NO_SPAWN(%class%);
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DECLARE_SCRIPTING_TYPE_NO_SPAWN(%class%);
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public:
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public:
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// Custom float value.
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// Custom float value.
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API_FIELD(Attributes = "Range(0, 20), EditorOrder(0), EditorDisplay(\"Data\")")
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API_FIELD(Attributes = "Range(0, 20), EditorOrder(0), EditorDisplay(\"Data\")")
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float FloatValue = 20.0f;
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float FloatValue = 20.0f;
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// Custom vector data.
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// Custom vector data.
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API_FIELD(Attributes = "EditorOrder(1), EditorDisplay(\"Data\")")
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API_FIELD(Attributes = "EditorOrder(1), EditorDisplay(\"Data\")")
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Vector3 Vector3Value = Vector3(0.1f);
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Vector3 Vector3Value = Vector3(0.1f);
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};
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};
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@@ -7,6 +7,6 @@ META_CB_END
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META_PS(true, FEATURE_LEVEL_ES2)
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META_PS(true, FEATURE_LEVEL_ES2)
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float4 PS_Fullscreen(Quad_VS2PS input) : SV_Target
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float4 PS_Fullscreen(Quad_VS2PS input) : SV_Target
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{
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{
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// Solid color fill from the constant buffer passed from code
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// Solid color fill from the constant buffer passed from code
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return Color;
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return Color;
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}
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}
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Reference in New Issue
Block a user