diff --git a/Source/Editor/Surface/SurfaceNode.cs b/Source/Editor/Surface/SurfaceNode.cs index 59f379bde..8a42a7a92 100644 --- a/Source/Editor/Surface/SurfaceNode.cs +++ b/Source/Editor/Surface/SurfaceNode.cs @@ -409,7 +409,7 @@ namespace FlaxEditor.Surface /// /// Called after adding the control to the surface after paste. /// - /// The nodes IDs mapping (original node ID to pasted node ID). Can be sued to update internal node's data after paste operation from the original data. + /// The nodes IDs mapping (original node ID to pasted node ID). Can be used to update internal node's data after paste operation from the original data. public virtual void OnPasted(System.Collections.Generic.Dictionary idsMapping) { } diff --git a/Source/Engine/Debug/DebugDraw.h b/Source/Engine/Debug/DebugDraw.h index c3ea5f254..3b51c0e13 100644 --- a/Source/Engine/Debug/DebugDraw.h +++ b/Source/Engine/Debug/DebugDraw.h @@ -74,7 +74,7 @@ API_CLASS(Static) class FLAXENGINE_API DebugDraw API_FUNCTION() static bool CanClear(void* context = nullptr); #endif - // Gets the last view position when rendering the current context. Can be sued for custom culling or LODing when drawing more complex shapes. + // Gets the last view position when rendering the current context. Can be used for custom culling or LODing when drawing more complex shapes. static Vector3 GetViewPos(); ///