Merge branch 'multiple_physics_scenes' of git://github.com/iainmckay/FlaxEngine into iainmckay-multiple_physics_scenes
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@@ -156,7 +156,7 @@ namespace FlaxEditor.States
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private void SetupEditorEnvOptions()
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{
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Time.TimeScale = 1.0f;
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Physics.AutoSimulation = true;
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Physics.DefaultScene.AutoSimulation = true;
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Screen.CursorVisible = true;
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Screen.CursorLock = CursorLockMode.None;
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}
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