From 8aaf7417cc796f856cc811f9d3e8c2fef2b9f3f2 Mon Sep 17 00:00:00 2001 From: rkrahn Date: Mon, 19 Feb 2024 13:04:26 -0800 Subject: [PATCH] Fix NextUnitCircleVector2 degree to radian Fixes the use of degrees when radians should be used. --- Source/Engine/Utilities/Extensions.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Engine/Utilities/Extensions.cs b/Source/Engine/Utilities/Extensions.cs index dde5eb5c7..5530673fc 100644 --- a/Source/Engine/Utilities/Extensions.cs +++ b/Source/Engine/Utilities/Extensions.cs @@ -309,8 +309,8 @@ namespace FlaxEngine.Utilities /// A random . public static Vector2 NextUnitCircleVector2(this Random random, float radius = 1.0f) { - double randomDegree = random.NextDouble() * 360; - return new Vector2((float)Math.Cos(randomDegree) * radius, (float)Math.Sin(randomDegree) * radius); + double randomRadian = random.NextDouble() * Mathf.RevolutionsToRadians; + return new Vector2((float)Math.Cos(randomRadian) * radius, (float)Math.Sin(randomRadian) * radius); } ///