diff --git a/Source/Engine/Content/Assets/VisualScript.h b/Source/Engine/Content/Assets/VisualScript.h
index eeff52062..bb78281bd 100644
--- a/Source/Engine/Content/Assets/VisualScript.h
+++ b/Source/Engine/Content/Assets/VisualScript.h
@@ -370,7 +370,7 @@ public:
///
/// Gets the current stack trace of the current thread Visual Script execution.
///
- /// The the stack trace string.
+ /// The stack trace string.
static String GetStackTrace();
///
diff --git a/Source/Engine/Content/Cache/AssetsCache.cpp b/Source/Engine/Content/Cache/AssetsCache.cpp
index dee2c7155..69e861d73 100644
--- a/Source/Engine/Content/Cache/AssetsCache.cpp
+++ b/Source/Engine/Content/Cache/AssetsCache.cpp
@@ -346,7 +346,7 @@ void AssetsCache::RegisterAssets(FlaxStorage* storage)
// Check if storage contains ID which has been already registered
if (FindAsset(e.ID, info))
{
- LOG(Warning, "Founded dupplicated asset \'{0}\'. Locations: \'{1}\' and \'{2}\'", e.ID, storagePath, info.Path);
+ LOG(Warning, "Founded duplicated asset \'{0}\'. Locations: \'{1}\' and \'{2}\'", e.ID, storagePath, info.Path);
duplicatedEntries.Add(i);
}
}
diff --git a/Source/Engine/Content/Factories/IAssetFactory.h b/Source/Engine/Content/Factories/IAssetFactory.h
index 666a4d38f..b88cde6b5 100644
--- a/Source/Engine/Content/Factories/IAssetFactory.h
+++ b/Source/Engine/Content/Factories/IAssetFactory.h
@@ -42,7 +42,7 @@ public:
public:
///
- /// Determinates whenever the virtual assets are supported by this asset tpe factory.
+ /// Determines whenever the virtual assets are supported by this asset tpe factory.
///
/// True if can create virtual assets, otherwise false.
virtual bool SupportsVirtualAssets() const
diff --git a/Source/Engine/Content/Utilities/IESLoader.h b/Source/Engine/Content/Utilities/IESLoader.h
index 4a23244b9..62a6b128a 100644
--- a/Source/Engine/Content/Utilities/IESLoader.h
+++ b/Source/Engine/Content/Utilities/IESLoader.h
@@ -54,7 +54,7 @@ public:
/// Width in pixels
FORCE_INLINE uint32 GetWidth() const
{
- // We use contant size
+ // We use constant size
return 256;
}
@@ -64,7 +64,7 @@ public:
/// Height in pixels
FORCE_INLINE uint32 GetHeight() const
{
- // We use contant size
+ // We use constant size
return 1;
}