diff --git a/Source/Engine/Content/Assets/VisualScript.h b/Source/Engine/Content/Assets/VisualScript.h index eeff52062..bb78281bd 100644 --- a/Source/Engine/Content/Assets/VisualScript.h +++ b/Source/Engine/Content/Assets/VisualScript.h @@ -370,7 +370,7 @@ public: /// /// Gets the current stack trace of the current thread Visual Script execution. /// - /// The the stack trace string. + /// The stack trace string. static String GetStackTrace(); /// diff --git a/Source/Engine/Content/Cache/AssetsCache.cpp b/Source/Engine/Content/Cache/AssetsCache.cpp index dee2c7155..69e861d73 100644 --- a/Source/Engine/Content/Cache/AssetsCache.cpp +++ b/Source/Engine/Content/Cache/AssetsCache.cpp @@ -346,7 +346,7 @@ void AssetsCache::RegisterAssets(FlaxStorage* storage) // Check if storage contains ID which has been already registered if (FindAsset(e.ID, info)) { - LOG(Warning, "Founded dupplicated asset \'{0}\'. Locations: \'{1}\' and \'{2}\'", e.ID, storagePath, info.Path); + LOG(Warning, "Founded duplicated asset \'{0}\'. Locations: \'{1}\' and \'{2}\'", e.ID, storagePath, info.Path); duplicatedEntries.Add(i); } } diff --git a/Source/Engine/Content/Factories/IAssetFactory.h b/Source/Engine/Content/Factories/IAssetFactory.h index 666a4d38f..b88cde6b5 100644 --- a/Source/Engine/Content/Factories/IAssetFactory.h +++ b/Source/Engine/Content/Factories/IAssetFactory.h @@ -42,7 +42,7 @@ public: public: /// - /// Determinates whenever the virtual assets are supported by this asset tpe factory. + /// Determines whenever the virtual assets are supported by this asset tpe factory. /// /// True if can create virtual assets, otherwise false. virtual bool SupportsVirtualAssets() const diff --git a/Source/Engine/Content/Utilities/IESLoader.h b/Source/Engine/Content/Utilities/IESLoader.h index 4a23244b9..62a6b128a 100644 --- a/Source/Engine/Content/Utilities/IESLoader.h +++ b/Source/Engine/Content/Utilities/IESLoader.h @@ -54,7 +54,7 @@ public: /// Width in pixels FORCE_INLINE uint32 GetWidth() const { - // We use contant size + // We use constant size return 256; } @@ -64,7 +64,7 @@ public: /// Height in pixels FORCE_INLINE uint32 GetHeight() const { - // We use contant size + // We use constant size return 1; }