From 8bb5655b2fe27174e7a9cb81e631e4553112cd7a Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Fri, 16 May 2025 20:22:52 +0200 Subject: [PATCH] Fix error when using invalid camera ray --- Source/Engine/Level/Actors/Camera.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Engine/Level/Actors/Camera.cpp b/Source/Engine/Level/Actors/Camera.cpp index 9851b21b0..ef8bd812a 100644 --- a/Source/Engine/Level/Actors/Camera.cpp +++ b/Source/Engine/Level/Actors/Camera.cpp @@ -239,7 +239,7 @@ Ray Camera::ConvertMouseToRay(const Float2& mousePosition, const Viewport& viewp viewport.Unproject(farPoint, ivp, farPoint); Vector3 dir = Vector3::Normalize(farPoint - nearPoint); - if (dir.IsZero()) + if (dir.IsZero() || dir.IsNanOrInfinity()) return Ray::Identity; return Ray(nearPoint, dir); }