diff --git a/Source/Editor/Windows/Assets/PrefabWindow.Hierarchy.cs b/Source/Editor/Windows/Assets/PrefabWindow.Hierarchy.cs index 9418e7b75..e13dbb3d7 100644 --- a/Source/Editor/Windows/Assets/PrefabWindow.Hierarchy.cs +++ b/Source/Editor/Windows/Assets/PrefabWindow.Hierarchy.cs @@ -398,7 +398,7 @@ namespace FlaxEditor.Windows.Assets if (parentActor != null) { // Match the parent - actor.Transform = parentActor.Transform; + actor.LocalTransform = Transform.Identity; actor.StaticFlags = parentActor.StaticFlags; actor.Layer = parentActor.Layer;