Various stability improvements for Editor
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@@ -30,6 +30,12 @@ namespace FlaxEditor.Content
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return item is SceneItem;
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}
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/// <inheritdoc />
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public override bool AcceptsAsset(string typeName, string path)
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{
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return (typeName == Scene.AssetTypename || typeName == Scene.EditorPickerTypename) && path.EndsWith(FileExtension, StringComparison.OrdinalIgnoreCase);
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}
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/// <inheritdoc />
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public override bool CanCreate(ContentFolder targetLocation)
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{
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