Refactor Editor UI style for selection and drag drop interactions
#1741
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@@ -968,7 +968,7 @@ namespace FlaxEditor.Windows
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if (animTime < 0)
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{
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float alpha = Mathf.Saturate(-animTime / fadeOutTime);
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Render2D.DrawRectangle(new Rectangle(new Float2(4), Size - 8), Color.Orange * alpha);
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Render2D.DrawRectangle(new Rectangle(new Float2(4), Size - 8), style.SelectionBorder * alpha);
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}
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// Add overlay during debugger breakpoint hang
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