Merge branch 'master' into 1.5
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@@ -9,7 +9,8 @@
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/// <summary>
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/// Point light emits light from point in all directions.
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/// </summary>
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API_CLASS(Attributes="ActorContextMenu(\"New/Lights/Point Light\")") class FLAXENGINE_API PointLight : public LightWithShadow
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API_CLASS(Attributes="ActorContextMenu(\"New/Lights/Point Light\"), ActorToolbox(\"Lights\")")
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class FLAXENGINE_API PointLight : public LightWithShadow
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{
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DECLARE_SCENE_OBJECT(PointLight);
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private:
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