diff --git a/Source/Engine/ShadersCompilation/DirectX/ShaderCompilerDX.Build.cs b/Source/Engine/ShadersCompilation/DirectX/ShaderCompilerDX.Build.cs index 0c2f581cf..dcf2d9b0e 100644 --- a/Source/Engine/ShadersCompilation/DirectX/ShaderCompilerDX.Build.cs +++ b/Source/Engine/ShadersCompilation/DirectX/ShaderCompilerDX.Build.cs @@ -22,7 +22,7 @@ public class ShaderCompilerDX : ShaderCompiler options.PublicDefinitions.Add("COMPILE_WITH_DX_SHADER_COMPILER"); var depsRoot = options.DepsFolder; - options.OutputFiles.Add("dxcompiler.lib"); + options.OutputFiles.Add(Path.Combine(depsRoot, "dxcompiler.lib")); options.DependencyFiles.Add(Path.Combine(depsRoot, "dxcompiler.dll")); options.DependencyFiles.Add(Path.Combine(depsRoot, "dxil.dll")); options.DelayLoadLibraries.Add("dxcompiler.dll");