From 8edd50c293b0dfbcbd5b9c9ba5e10ee0337564d5 Mon Sep 17 00:00:00 2001 From: Chandler Cox Date: Sat, 30 Sep 2023 21:34:40 -0500 Subject: [PATCH] Simplify --- Source/Engine/Level/Actor.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Engine/Level/Actor.cs b/Source/Engine/Level/Actor.cs index bcb91a3bc..79e3d4716 100644 --- a/Source/Engine/Level/Actor.cs +++ b/Source/Engine/Level/Actor.cs @@ -369,11 +369,11 @@ namespace FlaxEngine { var transform = Transform; var q = Quaternion.RotationAxis(axis, angle * Mathf.DegreesToRadians); - var dif = (transform.Translation - point) * q; if (Vector3.NearEqual(point, transform.Translation)) transform.Orientation *= q; else { + var dif = (transform.Translation - point) * q; transform.Translation = point + dif; if (orientActor) transform.Orientation *= q;