diff --git a/Source/Editor/Content/Create/ParticleEmitterCreateEntry.cs b/Source/Editor/Content/Create/ParticleEmitterCreateEntry.cs
index 8aefc58b2..a88d74c18 100644
--- a/Source/Editor/Content/Create/ParticleEmitterCreateEntry.cs
+++ b/Source/Editor/Content/Create/ParticleEmitterCreateEntry.cs
@@ -18,32 +18,32 @@ namespace FlaxEditor.Content.Create
public enum Templates
{
///
- /// The empty asset.
+ /// An empty emitter.
///
Empty,
///
- /// The simple particle system that uses constant emission rate.
+ /// An emitter that emits particles at a constant emission rate.
///
ConstantBurst,
///
- /// The simple periodic burst particle system.
+ /// An emitter that produces simple, periodic bursts of particles.
///
PeriodicBurst,
///
- /// The layers and tags settings.
+ /// An emitter that uses a blended spritesheet to produce a smooth, thick cloud of smoke.
///
Smoke,
///
- /// The GPU sparks with depth-buffer collisions.
+ /// A GPU emitter that produces sparks that can collide, thanks to depth-buffer based collisions.
///
Sparks,
///
- /// The ribbon spiral particles.
+ /// An emitter that produces a spiral shaped ribbon.
///
RibbonSpiral,
}